The Saga Of How Konami Subjected Kojima To The Most Inhumane Situations While Doing Metal Gear

Hideo Kojima was officially conferred the award that has long been withheld from him - thanks to his falling out with Konami. Aside from getting the award he deserved, his colleagues also revealed some of the most inhumane conditions Konami treated the game icon.

According to Geoff Keighley, a producer and Kojima's closest friend, revealed the toughest time Kojima had experienced while doing Metal Gear Solid V: The Phantom Pain. He said that Konami was not just treated improperly but inhumanly by Konami.

Keighley said that during the making of Metal Gear Solid V, Kojima was locked in a separate room on a different floor away from his team for six months. These psychologically and physically stressful conditions might take a toll on others but Kojima still managed to create a very beautiful and noteworthy game.

"It was such a difficult time because he was going through a lot last year. The fact that he finished that game under those circumstances is just amazing. He was locked in a separate room on a different floor than his development team for the final six months of development. He couldn't even talk to them - he had to talk through someone else. That's how that game was finished." Keighley added.

What Kojima had undergone, Keighley said, was what kept him going to put Kojima on the same stage once again where he will be recognized for his achievement that was robbed of him last year.

Finally, Keighley's desire for his friend was realized when Kojima received the Icon Award during The Game Awards 2016 held last week. Kojima looked happy and in his elements. He also brought the trailer of Death Stranding as a surprise for his fans. The games stars Norman Reedus of the Walking Dead, Mads Mikkelsen, and Guillermo del Torro.

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