Halo 4 Competitive Skill Rank Details Emerge

By Prarthito Maity , Nov 06, 2012 10:30 AM EST

“Halo 4” from 343 Industries is amongst the hottest games out there that have consistently been in news for quite some time. Now, per reports, some entirely new information regarding the Competitive Skill Rank system in “Halo 4” has been revealed.

Per the game’s official Halo Waypoint Blog, the CSR system will measure the player’s performance against other players in “Halo 4.” What this system will do is help Waypoint to assign each player a Skill Rank. This Skill Rank can later be seen in the player’s profile.

Basically, at the launch of “Halo 4,” the new skill system will measure the palyer’s performance against other players in “Halo 4 War Games” and use this information to match the player up against opponents of comparable skill ranks.

Additionally, when the CSR system is fully implemented post-launch, Waypoint will assign each player a visible and detailed Skill Rank, viewable in the player profile section of Halo Waypoint.

As far as a launch date in concerned, it has been revealed that the short version is CSR will launch early next year when it’s ready. The blog also mentions an extensive post-launch plan for “Halo 4,” including DLC, playlist updates, and title updates.

Therefore, as soon as the company has a confirmed launch date for the Waypoint update that includes CSR, the required announcement will be made. “Set your expectations for release timing appropriately since this will require delicate tuning, testing and implementation for Waypoint Web, Waypoint Console and Smartglass integration and is a feature designed specifically for the competitive community.”

The developers have also explained the reason behind the delay in implementing the competitive skill rank system. According to them, “We know how important skill rank is, and we take skill integrity very seriously – we want to make sure we’ve taken the time to test, tune, and balance the CSR system in a live environment, and identify problems and potential exploits before launching the system publically. Taking the time to test and tune the system ensures we can deliver a very accurate and meaningful skill rank, and gives our competitive playlists time to mature to for optimize a wide range of playlist and game settings.”

“Halo 4” is slated for a Nov. 6 release exclusively for the Xbox 360.

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