Hideo Kojima's Spotify Podcast, Brain Structure, Launches Next Month

The man behind Death Standing and Meta Gear will launch podcast episodes on Spotify starting next month, allowing listeners to delve deep into the inspirations of the game creator.

Hideo Kojima Will Share His Inspirations in Sportify Soon 

If you've ever wondered how Hideo Kojima comes up with some of the strange concepts in his games, you'll find out sooner or later when he gets near to your earholes.

The master of video game marketing revealed that his pal Kojima will participate in Opening Night Live, also known as Geoff Keighley's European Adventure. If Kojima does decide to appear, the gaming community stops in anticipation of whatever wacky game that guy has concocted next. Nevertheless, he just announced a podcast rather than a new game or even a port of an older game, regardless of where you fall in the Kojima fandom.

Each episode of Kojima's brand-new podcast, Brain Structure, which will debut exclusively on Spotify on September 8, will give listeners a peek into his creative process and demonstrate how he generates ideas. It will discuss where the author of "Death Stranding" and the "Metal Gear" series found inspiration. New episodes in both Japanese and English will be published every Thursday at 9:00 pm JST (9:00 am EDT).

Kojima added in the blog post that he was looking forward to obtaining and sharing creative inspiration with listeners from all across the globe. Additionally, he indicated that Geoff Keighley, his closest friend, would be present.

Kojima visited the last live episode of Opening Night Live in 2019 to provide new Death Stranding information. His return to the 2022 program offered a peek of his next game, but it was a podcast instead. Exploring Kojima's thinking will make it strange, and he can undoubtedly create an occasion.

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PC Game Pass Subscribers May Now Access Death Stranding

Microsoft's PC Game Pass just received one of the finest games. As of August 23, PC Game Pass members may play Death Stranding.

Players will assume the character of Sam Bridges (Norman Reedus) in Death Stranding, a video game about a porter who delivers supplies to isolated settlements scattered throughout a post-apocalyptic America. Despite the fact that its novelty and weirdness may be off-putting, the game gives players something different from the typical action game.

Although Death Stranding has its criticisms, it's not a bad game. The majority of reviews claim that it is a boring walking simulator. You'll transfer objects throughout the post-apocalyptic environment after you reach the game's core. Most critics believe Kojima and his crew did a good job rendering the surroundings. 

In addition, the first 10 hours may drag depending on the individual. You can't access Death Stranding's main selling point, the internet, until you finish this early section of the game. 

Even if you never engage with other players, you can still observe how they affect the virtual environment you're in after you've played for that ten hours. You may even pick up another player's dropped goods and complete their delivery. Players can even leave behind supplies, constructions, and notes for other players.

Death Stranding launched on PC less than a year after it was published on PS4. However, it's still not accessible on Xbox (and likely never will be). We shouldn't expect Sony titles on Xbox or PC for Xbox Game Pass. Death Stranding is unique in these and other ways.

Related Article: 'Death Stranding' on PC Is How Kojima Productions Wanted The Game to Be Like From the Start

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