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Tom Clancy's The Division Update 1.4: Damage Scaling, Character Balancing And More Revealed

By Alvin Elfwine , Oct 29, 2016 04:20 AM EDT
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Finally, the highly anticipated Tom Clancy's The Division update 1.4 has arrived. After a month-long of testing it via PTS (Public Test Server), Ubisoft has decided to unleash it to the official servers. Since it's still fresh, fans and critics alike might still have to hold on a bit. But by the looks of it, it seems to meet expectations. Here's what it's all about.

First off, the aforementioned Tom Clancy's The Division update is free -- which is the right thing to do. As promised, it's there to bring in various improvements and a good number of endgame features. In general, it offers three major changer of sorts. The first one is the Damage Scaling, which is designed to restore the shooter element of the controversial title. Moreover, it's there to make the experience a bit fun and satisfying than it was before.

It's also worth mentioning that the Time-To-Kill the Tom Clancy's The Division NPCs have been decreased. Apart from that, they were improved alongside the game's AI enemies. If a player's level reaches 30, his/her ammo capacity will be increased up to 50%. That's a huge jump indeed.

Second major change that Tom Clancy's The Division received is the introduction of World Tiers. For instance, a player will choose a higher world level, he should expect enemies to be more difficult. But what's interesting is that the quality of loots he'll receive -- something that has been improved thanks to update 1.4.

In a sense, the higher Tom Clancy's The Division players get into (in terms of world tiers), the higher quality of rewards they'll be able to acquire. Also, they'll be given the chance to choose between playing as solo or in a team. These alone can prove that update 1.4 has all the potentials it need to revamp the title.

Last but not the least is the character balancing in Tom Clancy's The Division. The in-game weapon types have been significantly increased, so as to let players have the chance to pick more weapons. And of course, it's there to offer more gameplay styles. Furthermore, the loot system of the title has been improved.

Tom Clancy's The Division update 1.4 certainly has lot to offer to its fandom. To check the full patch notes of the aforesaid update, just simply visit here.

What are your thoughts on the aforementioned Tom Clancy's The Division update? How was the experience so far? Were the new features and/or improvements satisfactory? Be sure to share to us what you're thinking at the comment section below!

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