Games

An Ark: Survival Evolved Player Was Able To Fix Game's Frame Issues

By Alvin Elfwine , Mar 30, 2017 05:43 AM EDT

Ark: Survival Evolved has its own fair share of difficulties, similar to what other games experienced. Among these issues involve the game's performance, which, in one way or another, can affect the overall gameplay. The most common is the frame rate problem that, until now, continues to bog players down. Interestingly, a player was able to fix it all by himself.

In a Reddit post, user ArkRei said that he was able to fix the ongoing frame rate issue in Ark: Survival Evolved. He basically went to utilize the game's development kit and found out the root cause of the problem. Not only was he able to determine them, he was also able to fix them.

The mirrored walls, in particular, was fixed within a short period of five minutes by the aforementioned Ark: Survival Evolved player. Based on the screenshot he shared, one will be able to get a good view of the differences. The original walls had an FPS of 66.18 with 15.11 ms. However, after the fix, it's playing at 85.70 fps and 11.67 ms.

ArkRei stated in his post how he would love for the developers of Ark: Survival Evolved to take a look at his findings and see where it might go. Of course, there were those who found it interesting. Some players even jokingly suggest that Studio Wildcard should hire him. Or that it's a funny feeling when a "consumers start optimizing performance" when it should be the other way around.

One of the moderators of the Ark: Survival Evolved Reddit community replied to the user's post. He suggest that while it's cool and interesting to see people do this kind of stuff, it's also bittersweet in a sense that it might set unrealistic expectations -- something that Studio Wildcard doesn't want to do. He iterates that what ArkRei did was pretty basic thing, nothing significant or whatsoever. Truth is, as what he mentioned, "none of the riveting or subtle physical detail remains in the mesh." That the game's issue in frame rate requires a more in-depth solution than this.

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