Games

Red Dead Redemption 2 News, Update: Monumental New Feature Pushes Back Xbox One, PS4 Launch?

By Joseph St. James. , Jul 03, 2017 07:36 AM EDT
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Fans are still waiting for the release of Red Dead Redemption 2. But Rockstar wants the game to be playable on Xbox One and PS4. The latest news update reveals that the developer is working towards making this cross-platform multiplayer feature possible for the two consoles. This monumental new feature could explain why the game's launch was pushed back to 2018.

There's A Deeper Reason For The Delay

According to a report, the launch date delay of Red Dead Redemption 2 will not have that much of a big impact financially to Rockstar if they will add this significant new feature. The game developer confirmed last month that the release date of RDR2 will be delayed to spring 2018 so that they can deliver the best gaming experience to the fans.

While that reason is plausible, this latest update seems to indicate that there's a deeper motive for the delay of Red Dead Redemption 2. To some observers, this latest development came as a surprise. Sony's stance on cross-platform multiplayer is not that ardent. Just recently, the company said that it takes its responsibility to its install players very seriously.

Sony Wants To Protect Its Install Base

Jim Ryan, Sony's Head of Global Sales and Marketing at Sony International Entertainment, stated that they are aware of their responsibility to their install base. He referred to Minecraft in terms of its player demographic. While its install base is of all ages, a significant number of their customers are of younger age.

He added that Sony has a contract with these people and it must look after them and ensure that the titles they are offering are within the curation standards of PlayStation. Ryan explained that they have to carefully think about the external influences that their younger customers may be exposed to and manage them. Since Red Dead Redemption 2 is of a different thematic theme than Minecraft, there would be a lot of discussions involved before a monumental new feature such as this cross-platform feature can be deployed.

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