6 Video Game Logic Gamers Wish Were True

Have you ever tried playing a video game and thought: "It would be cool if this is how it actually is in real life." There are several video game logic and mechanics that would make life so much easier and very much cooler, and here are some of them.

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Fast Travel

In most open-world RPGs, there are actually locations that you can go to using fast travel. Some you can just click on and you'll be transported there, while other games require you to go to the closest fast travel point to end up in another, and you need to have been there at least once. 

If that were the case in real life, life would be so much easier. For one, there would be less traffic, meaning there would be lesser carbon emissions. Imagine how convenient it would be to fast travel back home instead of dreading a long journey when you travel to a far location.

Inventory

Inventory mechanics and logic in video games are just impossible to achieve unless Mary Poppins is real and you're her. Otherwise, you can't just reach into your bag and bring out a gigantic item, defying the logic of space. 

If it were true, having a small satchel can hold the contents of two big backpacks. Take Arthur Morgan from Red Dead Redemption 2, who can hold raw meat, several bottles, herbs, cans of provisions, and more, in a satchel that's the size of a clutch purse. 

Autosave and Load Save

In games that involve decision-making, players tend to circumvent the consequences of the wrong choice by saving their progress beforehand and just reloading that save to choose the correct or better option the second time around.

If that were true in real life, imagine all the possibilities. You can manually save before making a big, life-changing decision, and if things don't pan out, you get to have a redo. Regret consuming dairy before riding a rollercoaster? Reload the latest save.

Read Also: Study Says Action Video Games Can Be Beneficial And Harmful To Kids

Respawn

The idea of a respawn in real life may be complicated since the life of a game character only lasts until the end of the game, or if the narrative leads to their death. Perhaps, respawns will mean that we will be resurrected when it's not yet our "time," which is old age.

Respawns mean that we won't have to grieve loved ones prematurely. For instance, someone's parachute was faulty when they jump out of the plane for skydiving, you'll probably just find them at the checkpoint after, which is at the plane or at home.

Healing

Most video games have their own way of healing or regaining health points when the character gets hurt. Most of the time, all you have to do is consume a random bottle of medicine or just eat food. Oh, you fell from the roof of a three-story house and sustained a head injury? Here, eat some berries and you'll feel better.

Crafting

Crafting is so easy in games, especially since it will require a fraction of the materials you'll actually need in real life to make something. Plus, the creation of items is done in the weirdest methods and most unusual locations that are easier to access.

Do you need a working tracker that can detect gold? Cool, all you need are the wires you found while looting a chest, along with the batteries you have in your inventory and the scrap metal you have after dismantling the item you no longer need. 

Related: 5 Gadgets in Video Games We Wish Were Real

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