Sony's PlayStation 4 is sure to debut to a deluge of both praise and criticism, but what do the developers think?
Teams at Blizzard, Capcom, Level 5 and others recently weighed in on their impressions of and expectations for Sony's next generation console.
Greg Street, the lead designer for Blizzard's smash-hit MMORPG, World of Warcraft, speculated about the title coming to PlayStation 4.
"I would personally be very excited to see that," he said. "It would be a huge challenge to take something like World of Warcraft with its massive hard drive footprint and its reliance on mouse and keyboard. I think if we were going to make a MMO for consoles then we might take it in a different direction."
What that direction might be isn't clear yet, and we don't know if you'll be able to continue griefing newbies in Elwynn Forest with your Level 80 Death Knight.
Capcom producer Hiroyuki Kobayashi spoke to Kotaku and said that as a user, he was personally very excited about the console:
"The high quality graphics and the processing power are obviously very promising, but I was also interested in how the PS4 would integrate social aspects and link with mobile platforms. The announced titles seem to take good advantage of the PS4's functions and specs and show a lot of different potential directions to take. I think we'll see a wider variety of titles than we did with the PS3."
Keiichirou Toyama, head of Sony's in-house game studio also weighed in:
"Many users feel that FPS or RTS games should be played with a mouse. I felt the high universality of the DualShock 4 will be able to improve such standard of game control. I'm also interested in the increased network compatibility, especially the application of cloud technology and the coordination with mobile platforms, as well as the evolution of game and visual experiences of course."
With all the recent talk about the PS4, you might have missed the news that nobody is buying the Wii U.