Before Rockstar Games even announced Red Dead Redemption 2, many have already speculated its possible existence. Most fans believe that the studio would rather proceed with the said title than going for another installment like GTA 6. And obviously, this is the direction the video game company took. While there's every possibility that the game will turn out to be a success, there are still a couple of factors to determine. Fortunately for the company though, they have GTA Online as their model. So what exactly can they learn from the critically acclaimed game?
It's worth noting that until now, nothing specific has been released for Red Dead Redemption 2. The game has remained under wraps, with the studio being mum to anything related to it. As a result, fans are anticipating what sort of things the sequel will introduce. And it's completely understandable for the fact that it came from a very titular franchise.
According to TVOM, Red Dead Redemption 2 will feature a multiplayer mode of sort. This is somewhat similar to what GTA 5 or GTA Online have. Heck, there's even a great possibility that it'll follow the very footsteps of latter game when it comes to structure. Obviously (if this is really the case), the studio wants to give players the chance to interact with others and roam the game's world freely. This also means engaging in various in-game events and/or activities.
This is where the whole existence of GTA 5 and GTA Online can be used as a model for Red Dead Redemption 2. Again, this is only acceptable if and only if Rockstar wants the sequel to offer a similar structure with the aforesaid titles. First off, GTA Online's system works in a so-called peer-to-peer basis, contrary to having a centralized server run by the studio. However, there's a catch to this -- the stability is questionable, as it will be determined based on how good the weakest link is. Second and more importantly, hacking is always a possibility.
So, in a sense, Red Dead Redemption 2 will greatly benefit from a centralized server. Why? Because Rockstar still has the means to focus on stability. They can even weight things with the hacking shenanigans. That's because they can resort to releasing the game strictly as console-exclusive (Xbox One and PlayStation 4). So far, in the history of GTA Online, neither of the game's versions have been cracked or something.
If Rockstar will indeed follow the structure of the aforementioned online game for Red Dead Redemption 2, it's likely to implement the same feature or two. For instance, the sequel may also introduce the same weapon management system. Remember that in this system, players have the ability to carry the same kinds of weapons -- with them all the time. It's safe to say that this is a very comforting way to choose, as players have direct access to their guns or whatnots.
There's so much to talk about Red Dead Redemption 2. Sadly, it's all in the hand of Rockstar Games. Besides, fans need not to worry for the company is nothing short when it comes to such things. After all, they won't reach this level of success if they did it otherwise.