Nvidia Ansel Technology Brings Revolution In Game Photography

Nvidia has introduced a new in-game photography technology called Ansel. The new tool will allow gamers to perform true art in-game effects and create amazing 360-degree views.

Up to date, PC gamers have been limited for the most part to rudimentary tools for capturing in-game screenshots. Tapping the F12 when using Steam's overlay or the Print Screen button can preserve the moment when you just maneuvered your first-person perspective or your avatar to the right perspective. This is far from ideal, but this situation is about to change now.

In-gaming photography deserves better than that. It can transform in a true art, and Ansel is going to deliver it. According to the online publication Hot Hardware, on Friday, May 6, Nvidia presented its new-in game tool Ansel at the press event in Austin, Texas.

Ansel is an in-game 3D VR camera system, as Nvidia describes it. The game is paused when you activate Ansel, then you can you just frame the perfect shot. Gamers can also pan around the scene in 360 degrees, zoom, roll and reposition their view angle in pursuit of a professional-looking snapshot.

Ansel provides several fine-tune adjustments to make and filters to play with, such as field of view, brightness and so forth. The tool even allows users to create and share their own special FX filters.

Nvidia explains that Ansel enables gamers to capture their own unique screenshots via an interface that is easy to use. Once the users find the perfect photograph, they can choose "High Resolution" for image output up to 4.5 gigapixels (61,440 x 34,560).

By capturing screenshots at super resolutions tens of thousands of pixels in size, detail is significantly sharper and clear, the resulting screenshot is almost entirely free of aliasing, crops of any part of the screenshot are at maximum fidelity levels. The screenshots can then be downsampled to lower resolutions for posters, wall prints or super high-quality desktop wallpapers.

Super resolution images also allow viewers to zoom in on details. For example, gamers could look at objects far off in the distance or get a closeup view of the pupils in a character's eyes.

With VR increasing in popularity, gamers just want to be able to explore more places with their headset. For this purpose, Nvidia also gave Ansel the option to capture full 360-degree images. According to Slash Gear, Ansel will soon be supported by games such as "Tom Clancy's The Division," "Unreal Tournament," "The Witcher III: Wild Hunt" and others.

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