Why 'Legend of Zelda: Breathe of the Wild' Will Be A Whole New Experience

Among the popular game titles that Nintendo has under its wing is the “Legend of Zelda” series. It was one of the highlights for the gaming company for this year’s E3 and from the looks of it, “Link” will find himself in a wide open world to explore.

“Legend of Zelda: Breath of the Wild” has the bases covered. Dating back to the first time the game popped up on the old Super Family Computer, succeeding versions have limited what “Link” could do.

Based on the feedback from folks who were over at E3 and the trailer too, “Legend of Zelda” fans will get a nostalgic throwback of sorts with improved graphics and a wide open world to explore.

What are the improvements? According to recounts by IGN, the main character “Link” will have better capabilities. That includes the ability to jump and cling on cliffs, as well as new holders on his belt called the “Sheikah Slate”.

The “Sheikah Slate” uses runes to allow “Link” access to special abilities in the game, an expected need considering the challenges and dangers lurking around him.

Making the game more realistic is the fact that “Legend of Zelda: Breath of the Wild” is no ordinary arcade game. Players need to do the necessary to make “Link” survive the world. That includes supplying him with proper food and to journey into the world to get special weapons which he can use against powerful foes.

In a nutshell, “Legend of Zelda: Breath of the Wild” integrates the original game with a bit of the new renditions which stand to make it a game worth playing for long hours.

The demo of “Legend of Zelda: Breath of the Wild” technically tells part of the game proper. What happens next will totally depend on how players can help “Link” unravel secrets and survive in a virtual world even without finishing the actual story as explained by Polygon.

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