'Fallout 4' Update 1.6 Arrives On Steam Beta Introducing Massive Fixes, Improvements And A New Feature!

"Fallout 4" is poised to receive a new update from Bethesda anytime soon. The studio plans to unleash update 1.6 on Steam Beta, while consoles have to wait a little bit longer. The upcoming update is said to introduce a number of bug fixes and improvements, all of which are readily available for the PC platform.

According to Tech Times, "Fallout 4" is slated to acquire the so-called update 1.6 on Steam Beta, but it will only be available for PC owners. The update is still acquiring some sort of approvals so as to make its way into PlayStation 4 and Xbox One.

As expected, the new "Fallout 4" update is set to introduce a handful of bug fixes as well as improvements. But apart from these, the one that stands out is the new feature called ExitSave.

When "Fallout 4" players tend to end a particular session and proceed to the main menu, the game shall then create an ExitSave. That way, when they need to load the file again, it will simply delete itself. It is worth noting that the new feature can be utilized for all difficulty levels, most especially in Survival mode.

Daily Star, on the other hand, reports that "Fallout 4" update 1.6 will include some new add-ons. One is the Workshop mod, while the other is a support for the game's upcoming DLC. The latter has been announced back at Electronic Entertainment Expo (E3). It is called "Vault-Tech Workshop" and will arrive this month. Meanwhile, another DLC named "Nuka World" is set to be introduced sometime in August.

Below is the general rundown for "Fallout 4" update 1.6

New Features

  • ExitSave - Exiting to the Main Menu will create an ExitSave. During the next play session, the ExitSave will delete itself after you load it. The ExistSave works in all difficulty levels including Survival.
  • New Add On specific icons in Workshop mode
  • Support for upcoming Add Ons

Bug Fixes

  • General stability and performance improvements
  • Fixed a crash related to targeting an enemy weapon while in VATS
  • Fixed an issue where a Companion would become stuck walking and unable to run
  • Fixed issue in "Mankind Redefined" to prevent the player from getting stuck in elevators while in  the Mass Fusion Building
  • In "Boston After Dark," the quest now completes properly when waiting for Old Man Stockton
  • Fixed occasional issue where player would become permanently invisible
  • Dead settlers can no longer be commanded or assigned to supply lines
  • Fixed issue where deleting saved games would cause other saves to disappear
  • Fixed occasional issues with activating mods that did not come from Bethesda.net
  • Minor bug fixes and optimizations to "Fallout 4" Mods load order and browsing

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