Tom Clancy's The Division Update 1.4 Patch Notes Are Quite Promising

If there's one thing that fans of Tom Clancy's The Division are excited about, it's no other than update 1.4. The latter is believed to bring hefty features and fixes, which are enough to bring the game to its glory. Well, as what the revealed patch notes say, it's definitely gearing towards that possibility.

As of this writing, Tom Clancy's The Division Public Test Server is already up and running. And as promised by Ubisoft Massive, players involved are able to test the aforementioned update. To make things even more interesting, the studio has finally unveiled its patch notes, as reported by GamingBolt.

In its most organic form, update 1.4 of Tom Clancy's The Division is huge. That reviewing it in a single sitting would take a good amount of time. Nevertheless, there are a couple of features worth investigating. For instance, players can now effectively mark certain weapons and/or gears as "favorites." Doing so will prevent these items from being sold, shared or even dismantled.

Moreover, with Tom Clancy's The Division update 1.4, inventory space won't be an issue in terms of weapon skins. Crafting materials, on the other hand, won't be as bulky as it was before. Heck, players can even dismantle various items in the Stash. As for finding a new server (if the current one tends to be not marked up), it's already possible.

If Tom Clancy's The Division players reach beyond level 30, they can effectively double the capacity of their ammos. Also, both Incendiary and Explosive rounds will no longer result to ignition and staggering respectively. Why? That's because they're now combined into a single kind of bullet for the purpose of increasing damage.

Sure enough, the aforementioned Tom Clancy's The Division are quite promising. And take note: they're just part of an even larger set of features. So, players can really expect further improvements from the update.

To check the full patch notes of Tom Clancy's The Division update 1.4, they can do so here.

What are your thoughts on the said changes coming to Tom Clancy's The Division? Any feature you think they should be adding aside from the ones listed? Let us know what you think at the comment section below!

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