World of Warcraft 7.1.5 patch is met with mixed criticisms both in the talent changes and legendary items but despite all of that, let's take a break from stressful arguments about character balancing and whatnot and just plainly appreciate the new Legendary items - although they hardly drops and some even have yet to get their first Legendary. Nonetheless, the beauty of Legendary items is that, it gives new flavor into your rotation and somehow influence your gameplay as a whole. Today, we're going to give all the details of the 30 new Legendary items that are added in World of Warcraft patch 7.1.5. (*Note: for content's sake, we will only be showing the use(s) and effect(s) of the items).
World of Warcraft Patch 7.1.5: 30 New Legendary Items
Kil'jaeden's Burning Wish (Trinket)
Use: Fire a vortex of destruction that seeks your current enemy. When it reaches the target, it explodes, dealing 862,800 Fire damage to all nearby enemy within 10 yds.
Archimonde's Infinite Command (Trinket)
Use: Gain an absorb shield for 50% of your max health for 10 seconds, when the shield is consumed or expires 100% of the damage absorbed is dealt to nearby enemies, split evenly.
Velen's Future Sight (Trinket)
Use: Increase all healing done by 10% and cause all overhealing on players to be redistributed up to 3 nearby injured allies, for 10 sec.
Timeless Stratagem (Warrior Shoulder)
Heroic Leap gains 2 additional charge.
Consort's Cold Core (Frost DK Legs)
Sindragosa's Fury has 50% reduced cooldown and Freezes all enemies hit for 3 sec.
Skullflower's Haemostasis (Blood DK Soulder)
Blood Boil increases the damage and healing of your next Death Strike by 20%. Stacks up to 5 times.
Death March (Unholy DK Head)
Death Strike and Death Coil reduce the remaining cooldown of Defile by 2.0 sec.
Ashes to Dust (Paladin Shoulder)
Enemies hit by your Wake of Ashes take 20% increased damage from you for 6 sec.
Saruan's Resolve (Paladin Head)
Light of the Protector gains 1 additional charge and has 10% reduced cooldown.
Maraad's Dying Breath (Paladin Back)
Healing with Light of Dawn causes your next Light of the Martyr to also heal your Beacon of Light. Each ally healed by Light of Dawn increases Light of Martyr healing by 20%.
The Mantle of Command (Hunter Back)
Dire Frenzy gains 1 additional charges.
MKII Gyroscopic Stabilizer (Hunter Hands)
Your Aimed Shot grants you gyroscopic stabilization, increases the critical strike chance of your next Aimed Shot by 20% and making it castable while moving.
Uncertain Reminder (Shaman Hands)
Heroism effects lasts 30 sec longer on you.
Delusions of Grandeur (DH Shoulder)
The remaining cooldown of Metamorphosis is reduced by 1 sec for every 15 Fury you spend.
Spirit of the Darkness Flame (DH Hands)
Your Fiery Brand now heals you for 150% of the damage done and each enemy hit by your Sigil of Flame increases the damage of your next Fiery Brand by 20%, stacking up to 15 times.
Anvil-Hardened Wristwraps (Monk Wrists)
Each time you dodge or an enemy misses you, you clear 5% of your damage delayed with Stagger.
Shelter of Rin (Monk Chest)
Sheilun's Gift also heals allies affected by Renewing Mist for 15% of the amount healed.
The Emperor's Capacitor (Monk Chest)
Chi spenders increase the damage of your next Crackling Jade Lightning by 100%. Stacks up to 25 times.
Now, there are still 12 remaining Legendary items which is to be discussed in the article but due to the character restrictions, we will be adding the part 2 of this article tomorrow. Check out back for the updated link in the bottom down below. Now, for the complete list (without definition of the names of the new legendary items) check out icy-veins forum which you can find here.