Pillars of Eternity 2: Deadfire has broken records. The title has raised $4.4 million from 33,000 in just a few weeks in a massive crowdfunding effort. The original goal was to raise $1.1 million but by cleverly using stretch goals, such as adding extra companions to join you on your quests, adding a player ship and support for multiple languages, the game was able to garner four times the targeted amount.
The first installment of the game Pillars of Eternity also broke records. The game gathered just shy of $4 million on Kickstarter back in 2012. To date, the game stands in the top 25 of the best-funded project for that platform. Pillars of Eternity 2: Deadfire was funded in the new crowdfunding site called Fig. This site differs from Kickstarter as backers are given the option to buy equity in the projects and hopefully have a return of their investment.
Fig has a good concept which is proven by the game campaign for Pillars of Eternity 2: Deadfire as not only being the biggest success in the short story of the new site, the title is also the most successful game by crowdfunding of all time. Obsidian is a relatively small company and having $4.4 million at their disposal almost seems ridiculous. The studio has a few stretch goals left which hopefully could carry the project up to the $5 million mark as reported by GameRant.
In order to express his gratitude, design director Josh Sawyer recorded a video. Sawyer states that we are funded. He thanks all the backers, investors and the community for the support. Pillars of Eternity 2: Deadfire has achieved and succeeded its funding goal in less than 24 hours which exceeded the studio’s expectations. He went on to say that their fans are the best in the world and Sawyer thanks the fans profusely. He says that it is because of the fans that they are able to make games that they love as published by WWG.