The GTA 5 community was in deep shock following the closure of a popular modding tool called OpenIV. This is because Take-Two Interactive, Rockstar Games' parent company, asked the creators of the software to shut their services down. Apparently now, things have changed for the better.
According to PVP Live, Rockstar was able to pacify the issue involving its parent company and the aforementioned GTA 5 tool. The studio believes that, in one way or another, fan creativity has a place in the games they develop, the crime-themed game being one. Hence, they wanted everything to work for the betterment of the title.
The video game company unveiled that they went to sit down with Take-Two and discuss the matter with them involving OpenIV. Fortunately, they were able to convince the company to stop pursuing legal matters and to put the modding tool back on the map. However, as reported by ArsTechnica, new rules will be implemented and should be followed by all mod providers.
First and foremost, creators must ensure that the mod tool they have will only cover the single-player aspect of GTA 5. Once they do, they can expect both Rockstar Games and Take-Two Interactive to respect their IP (intellectual proprietary) rights. The only catch, though, is that this will not be applied to files, libraries, tools, multiplayer and online services, among others. Otherwise, necessary actions will be implemented.
PCGamer notes that Take-Two's issue with OpenIV was its interference in the online version of GTA 5. Supposedly the mod is only for single-player use, which is exactly how the creators developed it. Unfortunately, some players found a way to use the software in the online version of the title. The company suggests that, in one way or another, this is a direct violation as it impacts the experience and gameplay of players on the said version. With the new rule, players and mod creators now have a clearer line between what is wrong and what is right.