What Makes Overwatch Worthy Of Winning Multiple Awards In Game Awards 2016

Blizzard's Overwatch garnered multiple awards in the recently concluded Game Awards 2016. The categories that Overwatch won are as follows: Best in Direction, Best Esports, Best Multiplayer and Game of the Year. Following the awarding ceremony, some people are still questioning as to how Overwatch won the category of Best Esport. Today, we're going to breakdown why Overwatch deserves all of its accolades in the Game Awards 2016.

Best in Direction

The main reason for this is non-other than the continued dedication of Jeff Kaplan not just on the development of the game but on the overall welfare of the community. One of the factors of Overwatch' success stems from the active communication between Kaplan, together with the diligent developers, in establishing a healthy relationship with its community.

Best Multiplayer

Overwatch has made significant growth ever since its release and in just a span of 7 months, the game has evolved into a more team-oriented FPS that requires profound coordination across all team members in order to reach a common goal. Although the community has somewhat grown a lot more toxic, Blizzard has never failed to continually optimize the game's system to create a healthier environment for its community.

Game of the Year

It's safe to say that in this category, there is not much of an argument given the fact that Overwatch is currently the most successfully game of 2016 and by far the most celebrated FPS title already. Even if you're not a fan of Overwatch, there's not much of a competition on this category as the other nominees were far outclassed by Blizzard's Overwatch.

Best Esports

Now, this is where things get a little interesting. Most players are wondering how Blizzard's Overwatch managed to snagged the Best Esports award despite its heavyweight contenders particularly Dota 2 and League of Legends. Now, how come Overwatch won Best in Esports? In all honesty, we also do not know but we can only guess behind the logic of this award and that is, both Valve's Dota 2 and Riot's League of Legends has had unstable criteria for their Esport leagues. If you can remember, we made an article regarding Blizzard's future plans of making a standard rules and regulations for their upcoming Overwatch League and stated that they're planning to make permanent teams that would make a healthier and more stable environment for professional players and organizations.

This alone far outclassed the current Esport of Dota 2 and League of Legends where some organization do not even offer contracts to its players and in every year, numerous team disbandment and reshuffles are made on a whim.

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