Former BioWare UI designer Eric Bellefeuille recently shared some Mass Effect: Andromeda artworks that feature some unique designs. Similarly, these specific pieces feature some cut content and character designs that ultimately did not make it in the game.
According to Kotaku, the designer posted a large gallery of his work and gave fans insight to some of the early stages of the game. With that being said, some of the character designs looked rather different from their current counterpart. One such image featured a striking-looking Peebee with teal skin instead of her usual purplish-blue skin.
Similarly, Liam Kosta also shared a resemblance with actor Donald Glover who is known for his work on Community, 30 Rock and Atlanta, as per GameSpot. Nevertheless, the final version of Liam still retained some of the actor's personal traits.
On the other hand, another image showed a different face for the default Sarah Ryder in Mass Effect: Andromeda. This photo depicts her as an African-American woman with a full set of lips and hazelnut-colored eyes. Another picture features a younger-looking Cora Harper with a completely different hairstyle and face.
Aside from the characters, Bellefeuille's artwork also featured a different user interface that hinted at features like being able to receive bonuses after scanning Remnant glyphs. Similarly, some environments have seemingly changed over time like with Ryder's quarters, which was shown to have a large cylindrical tank to house SAM - the prominent AI in the game.
Even character names were changed as Nakmor Drack was originally supposed to be Narmor Drack while Vetra Nyx had the name Vale Nyx. While these cut content failed to make it into the final build of the game, it is always a nice treat for fans to learn more about how the game was made and the many changes that came with it. Those who want to try Mass Effect: Andromeda can get a copy for the PC, PS4 and Xbox One.