'No Man's Sky' Creator Sean Murray Finally Speaks Up, Says Game Has No Superformula Of Sorts

One of the controversies that stormed "No Man's Sky" lately is the so-called Superformula. Hello Games used it to generate the game's entire geology, leading to the creation of quintillion planets. Unfortunately, the formula was patented by a Dutch scientist named Johan Gielis, the founder of research company Genicap. In hopes to clear things up, the upcoming title's creator Sean Murray finally addressed the issue.

According to PlayStationLifeStyle, Murray iterated the fact that "No Man's Sky" does not utilize such formula. Let alone "infringe a patent." He even went to say that such issue is a non-story, so "everybody chill."

Nonetheless, the "No Man's Sky" creator wished Gielis, the author of Superformula, all the success in the future. And that, in one way or another, they are going to see each other and exchange "maths" as soon as the game is out.

The Superformula controversy pertaining to "No Man's Sky" came last week. A Dutch newspaper reportedly broke the news, citing Genicap as the owner of the formula. The publication also stated how the upcoming game was able to procedurally generate its world thanks to the patented Superformula owned by the said Dutch scientist.

PC Invasion, on the other hand, cites that there was every possibility "No Man's Sky" could have used it. And, as a matter of fact, Murray himself determined the aforementioned formula as something that is reliable. The only catch, however, is it was patented; hence, for the studio, using it would mean headaches.

Genicap already stated via a press release that it is not their intention to delay the release of "No Man's Sky" game. Nevertheless, they asked Hello Games to have a sit down and talk whatever there is to talk.

"No Man's Sky" is scheduled for an August 9 release. It will arrive to PlayStation 4 and Windows, with Xbox One still a mystery.

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