What Makes The 'Pokemon Go Plus' A Frustrating Device?

According to a recent announcement from Nintendo, the Pokémon Go Plus accessory has been sold out. The news is a very disappointing one for a lot of fans and veteran players of the game who are already frustrated with the shortage of the gadget and the unreasonable price charged for the accessory on eBay and other online shopping sites.

Nintendo apologizes for shortage

Nintendo CEO Tatsumi Kimishima has already issued a statement after seeing the negative reactions to the stock shortages. During the company's recent earnings report, Kimishima said the company was not expecting such a significant demand for the product. "Demand far exceeded our expectations and production has not caught up, leading to product shortages. We apologize to the consumers and distributors affected by this," he said.

Good news for 'GO fans

However, players can shout for joy as Nintendo has also announced that it will be expanding the production of the accessory. Kimishima said that to be able to cope up with the increasing demand, the company has expanded its production and will continue to ship out additional units in the near future.

Nintendo didn't saw it coming

An apology alone does not negate the fact that the company should have anticipated the large demands of its accessories and characters. Nintendo defended itself by saying that the huge hit of Pokémon GO was a bit of a surprise, despite the fact that numerous people have already predicted that the accessibility of the game would lead to massive popularity.

Pokémon GO has been downloaded 600 million times

The game's popularity is evidently clear from the fact that it has already been downloaded more than 600 million times. John Hanke, chief executive of Pokémon GO and Ingress developer Niantic, recently testified in the United States Senate during a hearing on augmented reality.

Hank explains everything

Hanke revealed that Pokémon Go has been downloaded more than 600 million times and was actively played in more than a hundred countries in a span of only four months after the game's official release. Hanke accepted that Niantic was not expecting such a massive popularity from their game and was, as he mentioned, 'caught completely off guard.'

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